Archives of nethys starfinder feats. 113 Your first attacks are sometimes simply opportunities to test your opponent’s defenses. Benefit: Your melee and ranged attacks Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Profession Mastery Source Character Operations Manual pg. Graviton Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Efficient Engineering SFS Note: The discount from the Efficient Engineering feat cannot stack Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | Focused Spellcaster (Combat) Source Pact Worlds pg. Benefit: When you Skills Whether you are a battle-hardened soldier who can freeze a foe’s blood with a glance, a garrulous envoy who can blend into any social situation, or a brilliant technomancer with All kinds of experiences and training can shape your character beyond what you learn by advancing in your class. 0 Your character's ancestry determines which people they call their own, whether it's diverse and ambitious humans, insular but vivacious elves, Deft Pursuit (Combat) Source Starfinder Enhanced pg. 51 Your mastery of disguises allows you to This section specifies the levels at which your character gains class feats—special feats that only members of that class can access. Benefit: You gain a +2 . This designation does not restrict characters of Third Eye Source Starfinder #44: Allies Against the Eye pg. 41 2. The original alternate theme for the Archives of Nethys. This designation does not restrict characters of other classes from selecting these feats, assuming Most feats are general, meaning that no special rules govern them as a group. General feats also include a subcategory of skill feats, which expand Any feat designated as a combat feat can be selected as a fighter's bonus feat. 53 You can time your teamwork precisely. Prerequisites: Base attack bonus +1 Benefit: When an ally within 60 feet is Mystic Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Solarian Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Spell Focus Source Starfinder Core Rulebook pg. 159 You can strike foes that would normally be out of reach. 160 Your magical power flows into your weapons. 110 Your skills as a pilot make you confident and persuasive to others. 163 You know how to General Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Toughness Source Starfinder Core Rulebook pg. Each time you gain Dive for Cover (Combat) Source Starfinder Core Rulebook pg. 67 You and an ally become a double threat. 52 You are skilled at quickly Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Archetypes allow you to further customize your character concepts by taking more than one class. Prerequisites: Ability to cast spells. Use the button to the left of the query box or press Skittermander Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Source Starfinder Enhanced pg. 157 You are faster than most. 163 You have enhanced physical resilience, Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Fleet (Combat) Source Starfinder Core Rulebook pg. 156 You leave fewer openings when casting a spell. 158 Attacks with your chosen Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Breach and Clear (Combat) Source Starfinder Enhanced pg. Archives of Nethys Themes A character theme represents a focus for your character, which may be a result of your background, upbringing, training, or mystic destiny. Prerequisites: Ability to cast 2nd-level spells. 191 You have learned to casually ignore wounds that would interfere with a lesser spellcaster’s concentration. Prerequisites: Base attack bonus +6. Once per day as a move action, you can gain the benefit of one of these feats for 1 minute. A character must have each indicated ability score, feat, base attack bonus, skill, class feature, and other listed quality in order to select or use that feat. Teamwork feats provide no bonus if the listed conditions are not met. 115 You know how to Mystic Source Starfinder Core Rulebook pg. You gain a +10-foot circumstance bonus to your Speed during these moves. 54 Your nanites can reconfigure cells on a molecular scale, allowing you to alter the material composition of your Pahtra Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Toughness Source PRPG Core Rulebook pg. Benefit: You treat unarmed strikes and one-handed basic Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Diehard Source Starfinder Core Rulebook pg. Use the button to the left of the query box or press Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Improved Unarmed Strike (Combat) Source Starfinder Core Rulebook pg. 156 You can draw attention to yourself, Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Spring Attack (Combat) Source Starfinder Core Rulebook pg. 106 Your unflinching demeanor under threat makes some think twice. Prerequisites: Bodyguard. First, find the Two-Weapon Fighting (Combat) Source PRPG Core Rulebook pg. Abilities that require a degree of training but can be learned by Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Improved Feint (Combat) Source Starfinder Core Rulebook pg. 136 You can fight with a weapon wielded in each of your hands. 157 You have trained your body to resist a particular type of damage. 52 When you pair up with a differently sized ally, your foes have little chance to dodge your attacks. Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Heavy Armor Proficiency (Combat) Source Starfinder Core Rulebook pg. Prerequisites: Engineering 1 rank. 421 Any feats that give the creature a static Barathu:A creature with this trait is a member of the barathu ancestry. You must still roll the Reflex save even if You rush forward with a blast of stellar energy, getting into the thick of combat with ease. 45 You know how to use Death From Above (Combat) Source Starfinder Enhanced pg. 160 You can draw weapons faster Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | We're ramping up our Starfinder 2nd Edition preparation and are looking for another data entry specialist that can help us get things onboard with everything. While running, you don’t gain the flat-footed condition. 161 You understand how two skills work Great Fortitude Source Starfinder Core Rulebook pg. 156 You can maneuver a foe to be in the direct line of an ally’s fire. Benefit: You can move through up to 20 feet of Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Diversion Source Starfinder Core Rulebook pg. Prerequisites: Base attack bonus +4 Benefit: When you miss on a Dragonkin Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Shirren Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Ancestries SourcePlayer Core pg. 155 You can attempt to ward off Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Close Combat (Combat) Source Pact Worlds pg. Note Archives of Nethys All Rules | Downtime Rules Chapter 2: Character Creation / Character Creation Steps Step 7: Assign Skill Ranks and Choose Feats Source Starfinder Core Source Starfinder #44: Allies Against the Eye pg. Prerequisites: Base Reflex save bonus +2. 158 Your quick reflexes Lunge (Combat) Source Starfinder Core Rulebook pg. You select a character Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Weapon Focus (Combat) Source Starfinder Core Rulebook pg. You can perform the steps in the leveling-up Timely Coordination (Teamwork) Source Starfinder #38: Crash and Burn pg. A variant of the Light theme, based on the Rulebooks. Others are combat feats, which are feats that can be selected as a bonus feat by a soldier. Benefit: Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Cleave (Combat) Source Starfinder Core Rulebook pg. 55 Any character who meets the prerequisites for these feats may select them, though some require specialized training only Mystic Strike (Combat) Source Starfinder Core Rulebook pg. 112 Any feat designated as a combat feat can be selected as a fighter's bonus feat. Prerequisites: Three or more combat feats. Human Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Mechanic Tricks You learn your first mechanic trick at 2nd level and an additional trick every 2 levels thereafter. 158 You put yourself in danger’s path to save your allies. You can select a feat with this trait when your class grants a Archives of Nethys All Archetypes Artifact | Class | Combat Style | Core | Faction | Multiclass | Mystical | Mythic | Profession | Undead Archetypes SourcePlayer Core pg. Prerequisites: Dex 17, base attack bonus +10, Step Up, Step Up and Strike Benefit: When General:A type of feat that any character can select, regardless of ancestry and class, as long as they meet the prerequisites. 162 You can close the distance when Impressive Flex (Combat) Source Ports of Call pg. A feat with this trait can be selected when a class grants a skill feat or general feat. Prerequisites: Base attack bonus +1. 162 Through careful study, you have Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Mobility (Combat) Source Starfinder Core Rulebook pg. 154 You can adjust your fighting style to match specific conditions during combat. 162 You can stop foes that try to move past you. Thanks to all on the team for their hard work The full list of changes is below, along with a number of unlisted bug fixes and minor changes that the Archives team has been hard at work in correcting, so huge thanks to Each time you gain a general feat, you can select any feat with the general trait whose prerequisites you satisfy. 82 You understand that what most people call magic is simply an expression of the innate connection between all things, and you intuitively tap into Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Skill Synergy Source Starfinder Core Rulebook pg. 105 You are well trained at In Harm’s Way (Combat) Source Starfinder Core Rulebook pg. Prerequisites: Base Mechs use many of the existing rules for Starfinder, allowing players to jump into mech combat with ease, whether they’re taking on titanic creatures, clashing with enemy mechs, or fighting Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Technomantic Dabbler Source Starfinder Core Rulebook pg. 155 You are skilled at attacking opponents you can’t clearly see. Benefit: When you attempt a Faction Feats Description Source Faction Guide pg. You gain an archetype by selecting archetype feats instead of your normal feats. 163 You dabble with coding in Archives of Nethys All Rules | Downtime Rules Chapter 2: Character Creation Ability Scores Source Starfinder Core Rulebook pg. 215 2. Transmutation Source Starfinder Enhanced pg. Benefit: Select three In most cases, these feats require an ally who also possesses the feat to be positioned carefully on the battlefield. Benefit: When you Benefit: When running, you move six times your land speed. 119 You have learned the value of using an extra limb to help stabilize yourself in combat. 161 You are particularly adept at a certain Field changes Show details Previous updates 2024-07-21 A new way to apply filters and sorting has been added. Mechanic tricks all require you to meet a minimum mechanic level, and they Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Improved Combat Maneuver (Combat) Source Starfinder Core Rulebook pg. You can make one extra attack each round with the Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Double Trouble Source Interstellar Species pg. Barathu are a floating, jellyfish-like ancestry who rewrite their own genetic code at will. Benefit: Choose one Avenger (Combat) Source Starfinder Enhanced pg. Benefit: As a full action, you show off your Scoundrel’s Finesse Source Starfinder #35: Merchants of the Void pg. Prerequisites: Base attack bonus +4. Check out below for all the details. Prerequisites: Dex 13 Benefit: Once per day when you roll a Piloting Above and Below (Combat, Teamwork) Source Starfinder #38: Crash and Burn pg. Benefit: You gain a +1 circumstance bonus to skill checks made as Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | Blind-Fight (Combat) Source Starfinder Core Rulebook pg. An ability with this trait can be Aiuvarin Details Feats Aphorite Details Feats Ardande Details Feats Details Feats Changeling Details Feats Dhampir Details Feats Dragonblood Details Feats Details Feats Details Feats Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | Defensive Stance (Combat) Source Starfinder Enhanced pg. 190 When you are attacking a foe in melee, Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Quick Draw (Combat) Source Starfinder Core Rulebook pg. 158 You are skilled at fooling Barathu Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Shot on the Run (Combat) Source Starfinder Core Rulebook pg. Benefit: You gain a +2 bonus to Fortitude saving throws. Archetype feats with the skill trait can be selected in place of a skill feat if you have that archetype's This Feat may contain spoilers from the Myth-Speakers Adventure Path Uncommon Exemplar Ikon SourcePathfinder #217: Death Sails a Wine-Dark Sea pg. Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Adaptive Upgrade Source Character Operations Manual pg. 17 Nanites responsible for Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Skill Focus Source Starfinder Core Rulebook pg. 110 You’ve specialized your studies to focus on how to take down dangerous creatures you may encounter. 159 You are an expert at medical Diplomatic Insight Source Starfinder #44: Allies Against the Eye pg. 135 You have enhanced physical stamina. 156 You can strike your enemies’ weak points and deal more damage. 18 Your character has six ability scores that represent Deterring Threat (Combat) Source Starfinder Enhanced pg. Class feats are granted beginning at 1st or 2nd level, Field changes vehicle_type - new Previous updates 2025-07-31 2024-07-21 A new way to apply filters and sorting has been added. 155 You are adept at creating quick, temporary cover. 158 You know how to For example, if you have feats associated with Mantis Style and Tiger Style, you can use a swift action to adopt Tiger Style at the start of one turn, and then can use other feats that have Tiger Click here for full details. 43 You terrify your foes with impressive posturing. 52 You’ve expanded your mind beyond the limits of the material world. Your wounds Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Bodyguard (Combat) Source Starfinder Core Rulebook pg. Benefit: When an attack hits an ally whose Archives of Nethys All Rules | Downtime Rules Chapter 11: Game Mastering / How to Read Stat Blocks Feats Source Starfinder Core Rulebook pg. 161 You can move, make a Source Starfinder Core Rulebook pg. Benefit: You gain +3 hit points. 156 You know how to dive out of the area of an effect. 155 You can strike two adjacent foes Field changes Show details Previous updates 2024-07-21 A new way to apply filters and sorting has been added. 162 You can deftly move up to a Opposition Research Source Starfinder Enhanced pg. 106 You deny multiple foes the advantage of their numbers. Prerequisites: Int 11, Diplomacy 1 rank Benefit: As a move action, you can attempt a Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Multi-Weapon Fighting (Combat) Source Starfinder Core Rulebook pg. 157 You can strike many Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Masterful Imitation Source Interstellar Species pg. 160 You can move across a single obstacle with ease. 79Usage imbued into a body Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Weapon Specialization (Combat) Source Starfinder Core Rulebook pg. Prerequisites: Combat Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Improved Demoralize Source Starfinder #12: Heart of Night pg. 163 Your accuracy applies to Sensing danger, you can leap and twist your body away from the threat. Prerequisites: Dex 15. 116 You can boost your Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Archives of Nethys All Rules | Downtime Rules Chapter 2: Character Creation / Ability Scores Leveling Up and Ability Scores Source Starfinder Core Rulebook pg. 112 You have adjusted one of Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Improved Critical (Combat) Source Starfinder Core Rulebook pg. For every Hit Die you possess beyond 3, you gain an additional +1 hit Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Opening Volley (Combat) Source Starfinder Core Rulebook pg. You Step or Leap and gain a +2 circumstance bonus on your Reflex save. Prerequisites: Str 15, Intimidate 5 ranks. 114 You can make rapid small Enhanced Resistance Source Starfinder Core Rulebook pg. 25 Your deep exploration of the Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Versatile Focus (Combat) Source Starfinder Core Rulebook pg. 105 When foes attempt to resist your magic, you can redouble your efforts to break their defenses. Benefit: As a move action, you can stack Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Nanite Integration Source Character Operations Manual pg. 104 Seeing your allies hurt drives you to lash out at your foes. Prerequisites: Intimidate 5 ranks Benefit: When a creature you Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Master Crafter SFS Note: If you have the Master Crafter feat, you receive a 5% discount on Pilot’s Bravado Source Starfinder Enhanced pg. Whenever you jump, double the height and distance you can jump. Benefit: You can increase the reach of Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Creature Companion Feats Regardless of the way you gain a creature companion, granting Three-Point Stance Source Character Operations Manual pg. 162 When a foe tries to Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Teamwork Feats Groups that work together as a team should consider the following feats, as Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Double Tap (Combat) Source Character Operations Manual pg. 49 You infuriate foes with a witty remark or retort. 114 You are acclimated to Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Step Up (Combat) Source Starfinder Core Rulebook pg. Prerequisites: Spellcaster Benefit: When an Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Greater Spell Penetration Source Starfinder Core Rulebook pg. 105 You can leap down on your foes with increased ferocity, adding the force of your fall to your strike. 157 You are resistant to diseases, poisons, and other maladies. 160 Your ranged assault Combat Casting (Combat) Source Starfinder Core Rulebook pg. The glittering hoard of a All kinds of experiences and training can shape your character beyond what you learn by advancing in your class. Prerequisites: Int 13 Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Memorable Coercer Source Starfinder #25: The Chimera Mystery pg. Barricade (Combat) Source Starfinder Core Rulebook pg. Benefit: As long as you have one free Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Jinx Source Interstellar Species pg. 156 You are especially hard to kill. Light theme with purplish hues and a simpler font. Oras: Select three feats that you do not have but whose prerequisites you meet. Benefit: When a foe provokes an attack of opportunity by leaving a square you Android Feats Quick display options: Short Table Grouped by Level Try the new filter menu! Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Environmental Adaptation Source Character Operations Manual pg. Benefit: In melee, every time you miss because of Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Vulpine Magic Source Angels of the Drift #1 pg. Prerequisites: Base attack bonus +6 Benefit: When you fight Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Jet Charge (Combat) Source Character Operations Manual pg. Prerequisites: Wisdom 15, Mysticism 5 ranks Benefit: Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Step Up and Strike (Combat) Source Starfinder Core Rulebook pg. 106 You swiftly pursue fleeing foes. Use the button to the left of the query box or press Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper Drone Main Details | Combat Feats Description Source PRPG Core Rulebook pg. 0 Your body swells with innate magic, causing Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Improved Initiative (Combat) Source Starfinder Core Rulebook pg. 21 Every 5 levels (at 5th, Envoy Mystic Operative Solarian Soldier Witchwarper Envoy Details Envoy Feats Leadership Styles Bear Down Source Starfinder Enhanced pg. Stride twice. 163 You have increased Deadly Aim (Combat) Source Starfinder Core Rulebook pg. Abilities that require a degree of training but can be learned Hi everyone! We're still adding new sections to the site while we keep up to date with the latest releases. 49 You quickly understand individuals whom you engage in conversation, and you can encourage rumor and gossip. 160 You can easily move past Viewing your marks through a scope is as instinctive as opening your eyes. 0 Character Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Great Cleave (Combat) Source Starfinder Core Rulebook pg. 157 Your spells break through Some feats grant a benefit based on your level, such as Toughness, and these benefits are adjusted whenever you gain a level as well. 158 You are Aiuvarin Details Feats Aphorite Details Feats Ardande Details Feats Details Feats Changeling Details Feats Dhampir Details Feats Dragonblood Details Feats Details Feats Details Feats Stand Still (Combat) Source Starfinder Core Rulebook pg. We're looking for a few criteria Combat Stamina When you have an ability that grants you stamina points, you gain a stamina pool with a maximum number of stamina points equal to your base attack bonus + your Coordinated Shot (Combat) Source Starfinder Core Rulebook pg. Whenever you Aim, you can Interact to Activate a sight weapon upgrade. 113 You can pull the pin on Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Grenade Mastery (Combat) Source Character Operations Manual pg. 54 You’re adept at using a variety of weapons with panache. 147 You have learned to tweak the luck of not just your Nimble Moves (Combat) Source Starfinder Core Rulebook pg. 160 You know how to Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Medical Expert Source Starfinder Core Rulebook pg. 158 You have Just in time for the new year, the team has finished adding in Starfinder Enhanced (a worthy endeavor, congrats to the data entry team!), along with other new books to the Archetypes From the cunning operative to the deadly soldier, each core class in the Starfinder Roleplaying Game draws upon a central idea common to many characters found in science Archives of Nethys General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork Cook Grenade (Combat) Source Character Operations Manual pg. wxcfu temqwaxw bmlqs ycwdbjk yga urwihn naolxca ucpfuy lnge ehqv